This inventory limit is really hitting my gameplay hard.
Not only is it affecting my rate of mythical item crafting, it is also affecting my token earning from the daily missions.
Since you cannot open boxes, you cannot complete that mission on obtaining was it 20(?) or so items. And... since you cannot complete that, you cannot get tokens.
Is this another kick in the face for F2P players?
Things were fine when the limit was not in place. Most of my items are actually the fusion kits and my 6 mechs. Having 6 mechs already screwed me up since it took up around 100 of my inventory already. I already destroyed 1 mech.
I still do not want to waste my power kits just so I can get more stuff.
I suggest that equipped items not be counted as inventory, and power kits not be counted as inventory, too.
We can define inventory as items on hand and not in use. 150 items (not counting equipped inventory) may be reasonable. I read recommendations of around 300 initial inventory because it probably also counts the equipped inventory.
What do you think? This is probably my current main issue with the game. I'm stuck.