So, I don’t like how the item changes when you replace it. The item just pops up. Here is what I think how should it look: when replacing weapons (both side and top weapons) a mechanical hand comes from the side and takes the old weapon, and then another mechanical hand appears and places another weapon. When changing legs, some mechanical hands appear and take of the legs and another ones hold the weapons and the torso. Then mechanical hands replace the legs. When changing torso, those hands appear and take the torso, while other hands are holding weapons (legs are staying down). Then hands replace the torso and put back the weapons. When changing modules, mechanical hands open the torso, take out the module, and replace it. Then those hands shut the torso. Same goes for specials. Except, torso opens at a different spot.
I hope you like my idea. Vote .
- I like it! Implement!
- Not so bad, it would be good.
- Nah, is not so good, don’t implement it.
- Is terrible! Don’t implement it!
- Lol no reason to vote