Tankwars Battlefront : Archives and Contributions


#1

This section displays all existing tanks and content.
Lable the tank as contribution or archive in any way you choose.
Contributed tanks can be used by other users from this archive.
shortcut links


#7

I’ve got my own sets, only usable to me though.


#8

Assault Quads editor set (Contribution - Aproved)


#11

Is this game gonna be on steam?


#12

I’m afraid, no…
Only an off-topic game, try to run a dungeons and dragon with me?
This game’s going to be a tank pvp game by the way, so upload your own inventions, use other sprites, whatever scources you choose, all is acceptable.


#13

Feel free to ponder on Ice Mountains, you can play as a scenario user as well if you choose.


#14

The new
Deathforge Fortress is available for everyone, fun non-op pvp.


#17

Copyrights can’t be used by other users.
Dr.Kran (approved copyright) a ‘scientist’ that increases +50 construction success.

Constructing : 200, Damage : 50(50x50=2500), Power : 50, Combo : 0/1 = 50 statpoints
Hitpoints : 50 (60x50=3000), Extent : 60, Armor : 300 (200x225=90,000), Plate : 300
Feet : 15, Stealth : 25 (25x50=1250), Cloak : 50, Faction : Ecticon = Status : Ruler of Ecticon
Weakness : His weakness is space/elevators and suffers from +50 claustrophobia (gained +50 statpoints)
Target : Visual (gained +50 statpoints) (950+150 bonus=1100 statpoint used)
//The developer of ecticon and inventor, Dr.Kran’s is a deadly ruler with effective plans.
//He has a materializer on his utility belt.

Dr.Kran’s Excavation Heavy Tank (Approved copyright)
This tank is treated as 3 separate targets on one vessel as a trihero/tripple-main character/structure.

Heavy tank which costs 1050 statpoints.
Excavation Tank Turret
Damage : 250 (9x10x10 = 62,500/5625,000), Cannon: 250, Combo : 9,
Range : 25 (25x10 = 250), Mortar : 25, Sensor 41 (41+25=1,025), Scanner 25

Excavation Tank Body
Hitpoints : 100 (100x100=10,000), Extent : 100 , Armor : 100 (100x100=10,000), Plates : 100
Speed : 10, Travel by Tracer : 15
Target : Scanned (gained +50 statpoints)
Weakness : +50 damage from burial (gained +50 statpoints)
(950+100=1050 statpoints total)

The new double dollar bill with @Dr.Kran on it, (copyright craftable approved)

Hitpoints : 99,
Payment Currency : 2,
Target : Exchangeable/Currency for 2 double dollars
Weakness : Fire/Tears +50 (gained +50 statpoints)
Target : Exchangeable/Currency for (gained +50 statpoints)
Uses : 1
(102 statpoints total) 100 extra for retailing.

Gordon Dark Shnider 10 grand double dollar (copyright craftable approved)

Hitpoints : 99, Payment Currency : 20,000,
Weakness : Fire, (gained +50 statpoints)
Target : Exchangeable/Currency for 20,000 double dollars. (gained +50 statpoints)
Uses : 1 (gained +100 statpoints)
(20,100 statpoints total) 100 extra for retailing.

Plaguestrike 50$ double dollar bill

It shows both standared appearence for a very professional look.
Hitpoints : 99, Payment Currency : 200,
Weakness : Fire, (gained +50 statpoints)
Target : Exchangeable/Currency for 200 double dollars. (gained +50 statpoints)
Uses : 1 (gained +100 statpoints)
(300 statpoints total) 100 extra for retailing.

Tomeka Tando 30$ double dollar

Retailers are fasinated by it’s standered issue for serious dollar makers.
Hitpoints : 99, Payment Currency : 60,
Weakness : Fire, (gained +50 statpoints)
Target : Exchangeable/Currency for 60 double dollars. (gained +50 statpoints)
Uses : 1 (gained +100 statpoints)
(160 statpoints total) 100 extra for retailing.

Mr.Bison 50 wealth double dollar bill (This dollar bill is worth 100 wealth)

Mr.Bison’s dollar bill is worth a total of 50w double dollars which is actually worth 100 wealth entirely because of it’s currency terms.
Hitpoints : 99, Payment Currency: 100,000,
Weakness : Fire, (gained +50 statpoints)
Target : Exchangeable/Currency for 1000 double dollars. (gained +50 statpoints)
Uses : 1 (gained +100 statpoints)
(100,100 statpoints total) 100 extra for retailing.

Anti Tank Scientist (Approved hired copyright)

Hitpoints : 1, Speed : 33, Travel by feet : 9
Damage : 100 (10x10 = 10,000), Power 100, Range : 17(10x17=170), howitzer 10*
Sensor :25 (10x10=100), Scanner :25, Stealth, 10(10x10=200), Cloak 20,
Weakness : Burial damage +50. (gained +50 statpoints)
Target : Visual contact. (gain +50 statpoints)
(250+100=350 statpoints total)
(Destroyed in a draw vs default tank in 4 shots)

Ecticon Combat Tank (Copied from - contribution/craftable approved copyright)

Format stats of location

[quote=“Basic Combat Tank stats, post:18, topic:8535”]
Combat Tank (Contribution - Approved, Basic Tank)

Hitpoints : 100, Armor : 25, Speed : 75,
Damage : 10 (2x25 = 50), Cannon 5, Range : 30,
Stealth : 1, sensor : 1, Travel by Tracer : 3
Weakness : RPG + 50 added to damage taken and gained statpoints. (+50 statpoints gained)
(250 / +50 \ = 250 stat points total)
//Destroyed in a draw vs default tank in 4 shots
[/quote]

Ecticon Medium Combat Tank (Copied from - contribution/craftable approved copyright)

[quote=“Medium Combat Tank stats, post:20, topic:8535”]
Medium Combat Tank (Contribution - Approved)

Hitpoints : 80 (80x70 = 5,600) , Extent : 70, Armor : 25, Speed : 15
Damage : 20 (15x20 = 300), Cannon : 15,
Range : 25 (10x25 = 250), Howitzer : 10,
Sensor : 12(12x10 = 120, Scanner : 10 Travel by Tracers : 13
Target : Targeted only (meaning it’s semi manually) (gained +50 statpoints)
Weakness : 100 damage from RPG/Anti Tank.
(250 /100\ = 250 statpoints total)
Moves : (+50 statpoints gained for using 1+)
[/quote]


Tankwars Battlefront : Deadlands (Nation Owned by Dr.Kran)
#18

Combat Tank (Contribution - Approved, Basic Tank)

Hitpoints : 100, Armor : 25, Speed : 75,
Damage : 10 (2x25 = 50), Cannon 5, Range : 30,
stealth : 1, sensor : 1, Travel by Tracer : 3
Weakness : RPG + 50 added to damage taken and gained statpoints. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
(250 / +50 \ = 250 stat points total)
//Destroyed in a draw vs default tank in 4 shots

Flak Combat Tank (Contribution - Approved)

Hitpoints : 100 (40x100=4000), Extent : 40 , Armor : 25, Speed 25
Damage : 10 (4x10x10 = 100/400), Cannon : 10, Combo : 4
Range : 25 (25x25 = 625), Mortar : 25
Sensor : 1, Travel by Tracer : 10
Target : Threat (meaning all allies/enemies) (gained +50 statpoints)
Weakness : RPG + 50 added to damage taken and gained statpoints.
Moves : (+50 statpoints gained for using 1+)
(250 / +50 \ = 275 stat points total)

Siege Tank (Contribution - Approved)

Hitpoints : 100, Armor : 25, Speed : 25
Damage : 2 (2x25 = 50), Cannon 25, Range : 20
sensor : 1, scanner : 1, Travel by Tracer : 1 (205 stat points total)
Weakness : RPG + 50 added to damage taken and gained statpoints.*
Moves : * (+50 statpoints gained for using 1+)
(200 / +50 \ = 200 stat points total)
//Destroyed in a draw vs default tank in 4 shots

Siege Tank II (Contribution - Approved)

Hitpoints : 100 (50x100=5000), Extent : 50 , Armor : 25, Speed 5
Damage : 25 (10x25 = 250), Cannon : 10
Range : 30(30x30 = 900), Howitzer : 30
*Sensor : 12, Travel by Tracer : 13 *
Target : Stationary (meaning targets that don’t try to avoid/move) (gained +50 statpoints)
Weakness : RPG + 20 added to damage taken and gained statpoints.
Moves : (+50 statpoints gained for using 1+)
(250+50=300 statpoints total)

Crimson Snow Tank (Contribution - Approved)

Hitpoints : 100 (50x100=5000), Extent : 50 , Armor : 25, Speed : 30
Damage : 25 (10x25 = 250), Cannon : 10
Range : 25(10x25 = 250), Howitzer : 10
Sensor : 12, Travel by Tracer : 13
Target : Stationary (meaning targets that don’t try to avoid/move) (gained +50 statpoints)
Weakness : RPG + 20 added to damage taken and gained statpoints.
Moves : (+50 statpoints gained for using 1+)
(250+50=300 statpoints total)


#19

Factory Colors






Hitpoints : 200 (200x200 = 40,000), 200 extent
Construct : 400 building rate per round-off
Target : Nothing (meaning no targets) (gained +50 statpoints)
Weakness : Nuclear missile + 600 added to damage taken and gained statpoints. beta
(200 +600 beta boost = 800 statpoints total)


#20

Medium Combat Tank (Contribution - Approved)

Hitpoints : 80 (80x70 = 5,600) , Extent : 70, Armor : 25, Speed : 15
Damage : 20 (15x20 = 300), Cannon : 15,
Range : 25 (10x25 = 250), Howitzer : 10,
Sensor : 12(12x10 = 120, Scanner : 10 Travel by Tracers : 13
Target : Targeted only (meaning it’s semi manually) (gained +50 statpoints)
Weakness : 100 damage from RPG/Anti Tank.
(250 /100\ = 250 statpoints total)
Moves : (+50 statpoints gained for using 1+)

[quote=“Combat Tank Modification, post:18, topic:8535”]
//A durable heavier version of the Combat Tank.

// also comes in crimson.[/quote]

Stealth Tank(Contribution - Approved)

Hitpoints : 10 (10x10=100), Extent : 10, Armor : 25, Speed : 30
Damage : 5 (5x10=50, Cannon : 10, Range : 10, (100^ statpoints total)
Sabotage Plates : 75, Sabotage Extent : 50,
Stealth : 10 (10x10=100), Cloak : 10
Sensor : 2, Scanner, 2, travel by tracer 1 (200^)
Weakness : RPG + 50 added to damage. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
//A threat to heavy targets.
(250+/ 200 \ = 300 statpoints total)
//A non-support threat that’s a danger to heavy targets.

//Also comes in many colors.

Crimson Snow Tank II (Contribution - Approved)

Hitpoints : 80 (50x100=5,600), Extent : 70 , Armor : 20 (20x30=600), Plates : 30, Speed : 5
Damage : 20 (20x15 = 300), Cannon : 15
Range : 20(20x15 = 300), Howitzer : 15
Sensor : 12, Travel by Tracer : 13
Target : Stationary (meaning targets that don’t try to avoid/move) (gained +50 statpoints)
Weakness : RPG + 50 added to damage taken. (gained +50 statpoints)
Moves : (+50 statpoints gained for using 1+)
(250 / 150 \300 statpoints total)

Hover Tank

Hitpoints : 10 (10x10=100), Extent : 10, Armor : 25, Speed : 25
Laser damage : 5 (5x10=50, Cannon : 10, Range : 15, (100^ statpoints total)
Sabotage Plates : 75, Sabotage Extent : 50,
Sensor : 10 (10x10=100), Scanner : 10, travel by tracer 5 (150^)
Weakness : RPG + 50 added to damage. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
//A threat to heavy targets.
(250+100=300 statpoints total)

Dune Quad (Contribution - Approved)

Garrison : Infantry (50% of statpoints lost)
Hitpoints : 30 (30x30=900 total), Extent : 30, Speed : 35
Damage : 10 (22x11x10 = 110/3520 total, Barrel : 11, Combo : 22, Range : 17 (150^)
Stealth : 1, Sabotage sensor : 90
Sensor : 30 (30x30=900), Scanner : 30, Travel by wheel 19 (170^)
Boosts
Target : Scanned (+50 statpoints gained)
Scan Type : Visual (+50 statpoints gained)
Weakness : RPG + 100 added to damage taken. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
( ‘250’ / 200 \ = half of original total) (-50% 125+ / 200 \ = 320) statpoints total)

Dune Carryall

Garrison : Infantry (50% of statpoints lost)
Hitpoints : 30 (30x30=900), Extent : 30, Armor : 30 (10x15=150), Plates : 30, Speed : 28
Damage : 30(30x10 = 300, Barrel : 10, Range : 50 (238^)
Sensor : 10 (10x5=50), Scanner : 5, Travel by wheel 22 (37^)
Target : Scanned (+50 statpoints gained)
Weakness : RPG + 100 added to damage taken. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
( ‘250’ / 200 \ = half of original total ) 125+ / 200 \ = 270 statpoints total)


#21

I feel sorry for you :worried:


#22

Dude, you are very talented at making sprites. And you have an anazing imagination. Why dont you create an actual game using Unity or Gamemaker or something? I would get it. This stuff looks good and interesting but im not a board game/warhammer/d&d type of gamer. I love the warframe lore and everything but i only played it when it came out in various forms as a computer game.


#23

I prefer games that allows people to upload with full access/reach giving others a chance to use their own version of creativity. Most games only let you use their resources and limits you to an area or certain feature.

I was banned from an rpg regardless of following of terms for the use of non-op things.
They called me a god modder because I was so creative yet they’ve had higher access/reach than I did with materials and nation power weapons which could cause/trigger effects allowing them to ignore boundaries/limits of knowing/distance which lets them modify whatever’s in their reach.


#24

couldn’t you take the Steam workshop route? make a game but allow people to make their own creations and upload them that could later be added into the game via update?


#25

I’m unfamiliar with game makers, I’m only entitled/likely to play/have free/full access/reach to game/simulation makers/councils, but I wouldn’t mind a console that you’ve recommended.

I’m most likely to outmake the demo makers and make F2P games only.


#26

Feeling lucky?
Maybe you might have a planned copyright, hit me with your best shots.
National Flag Sprites

You can also get sprite sheets from other areas.

Beta Tank (Medium) (Free to anyone of the beta) 'A beta user like yourself’

Hitpoints : 50 (50x60 = 3000), Extent : 60, Speed : 30,
Damage : 10 (10x5 = 50), Cannon 5, Range : 30,
Stealth : 16, Sensor : 41, Travel by Tracer : 8
(A durable tank that can withstand 30 basic tank cannons.)
(250 + / 200 \ = 250 statpoints total)


#27

In being sorry for me I figured you meant I would be having trouble on the field.
If you want you can always join Ecticon.


#28

If you want to use Tankwars Battlefront originals, you can access them here.
Beta Tank (Medium) (Free to anyone of the beta)

Hitpoints : 50 (50x60 = 3000), Extent : 60, Speed : 30,
Damage : 10 (10x5 = 50), Cannon 5, Range : 30,
Stealth : 16, Sensor : 41, Travel by Tracer : 58
(A durable tank that can withstand 60 basic tank cannons.)
(250 + / 200 \ = 300 statpoints total)

Beta Tank (Light) (Free to anyone of the beta)

Hitpoints : 10 (10x20 = 200), Extent : 20, Speed : 10 (10x10=100 total), Ferocity : 10
Damage : 10 (10x5 = 50), Cannon 5, Range : 30,
Stealth : 26, Sensor : 41, Travel by Tracer : 88
(Destroyed in a draw vs default tank in 4 shots)
(250 + / 200 \ = 250 statpoints total)

Beta Rocket Tank (Light) (Free to anyone of the beta)

Hitpoints : 10 (10x20 = 200), Extent : 20, Speed : 10 (10x10=100 total), Ferocity : 10
Damage : 10 (10x25 = 250), Combo 25, Range : 30,
Stealth : 26, Sensor : 41, Travel by Tracer : 68
(Destroyed in a draw vs default tank in 4 shots)
(250 + / 200 \ = 250 statpoints total)

Beta Dragon Emperor Tank I (Free to anyone of the beta)

Hitpoints : 100 (100x60 = 6000), Extent : 60, Speed : 30,
Damage : 10 (10x5 = 50), Cannon 5, Range : 30,
Stealth : 16, Sensor : 41, Travel by Tracer : 8
(An durable flamethrower tank that can withstand 60 basic tank cannons.)
(250 + / 200 \ = 300 statpoints total)

Beta Dragon Emperor Tank II (Free to anyone of the beta)

Hitpoints : 50 (50x60 = 3000), Extent : 60, Speed : 30,
Damage : 25 (25x25 = 625), Combo : 25, Range : 10 (10x10=100), Mortar : 10,
Stealth : 22, Sensor : 30, (30x30=900), Scanner : 30, Travel by Tracer : 8
(A rocket tank that can withstand 30 basic tank cannons.)
(250 + / 200 \ = 300 statpoints total)


#29

Combat Tank (Contribution - Approved, Basic Tank)

Hitpoints : 100, Armor : 25, Speed : 75,
Damage : 10 (2x25 = 50), Cannon 5, Range : 30,
stealth : 1, sensor : 1, Travel by Tracer : 3
Weakness : RPG + 50 added to damage taken and gained statpoints. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
(250 / +100 \ = 250 stat points total)
//Destroyed in a draw vs default tank in 4 shots

Medium Combat Tank (Contribution - Approved)

Hitpoints : 80 (80x70 = 5,600) , Extent : 70, Armor : 25, Speed : 15
Damage : 20 (15x20 = 300), Cannon : 15,
Range : 25 (10x25 = 250), Howitzer : 10,
Sensor : 12(12x10 = 120, Scanner : 10 Travel by Tracers : 13
Target : Targeted only (meaning it’s semi manually) (gained +50 statpoints)
Weakness : RPG + 50 added to damage. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
(250 /100\ = 250 statpoints total)

[quote=“Combat Tank Modification, post:18, topic:8535”]
//A durable heavier version of the Combat Tank.

// also comes in crimson.[/quote]

Flak Combat Tank (Contribution - Approved)

Hitpoints : 100 (40x100=4000), Extent : 40 , Armor : 25, Speed 25
Damage : 10 (4x10x10 = 100/400), Cannon : 10, Combo : 4
Range : 25 (25x25 = 625), Mortar : 25
Sensor : 1, Travel by Tracer : 10
Target : Threat (meaning all allies/enemies) (gained +50 statpoints)
Weakness : RPG + 50 added to damage. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
(250 / +100 \ = 275 stat points total)

Siege Tank (Contribution - Approved)

Hitpoints : 100, Armor : 25, Speed : 25
Damage : 2 (2x25 = 50), Cannon 25, Range : 20
sensor : 1, scanner : 1, Travel by Tracer : 1 (205 stat points total)
Weakness : RPG + 50 added to damage. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
(200 / +100 \ = 200 stat points total)
//Destroyed in a draw vs default tank in 4 shots

Siege Tank II (Contribution - Approved)

Hitpoints : 100 (50x100=5000), Extent : 50 , Armor : 25, Speed 5
Damage : 25 (10x25 = 250), Cannon : 10
Range : 30(30x30 = 900), Howitzer : 30
*Sensor : 12, Travel by Tracer : 13 *
Target : Stationary (meaning targets that don’t try to avoid/move) (gained +50 statpoints)
Weakness : RPG + 20 added to damage taken and gained statpoints.
Moves : (+50 statpoints gained for using 1+)
(250+/ 100 \ =300 statpoints total)

Stealth Tank (Contribution - Approved)

Hitpoints : 10 (10x10=100), Extent : 10, Armor : 25, Speed : 30
Damage : 5 (5x10=50, Cannon : 10, Range : 10, (100^ statpoints total)
Sabotage Plates : 75, Sabotage Extent : 50,
Stealth : 10 (10x10=100), Cloak : 10
Sensor : 2, Scanner, 2, travel by tracer 1 (200^)
Weakness : RPG + 50 added to damage. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
//A threat to heavy targets.
(250+/ 200 \ = 300 statpoints total)
//A non-support threat that’s a danger to heavy targets.

//Also comes in many colors.

Hover/Laser Tank

Hitpoints : 10 (10x10=100), Extent : 10, Armor : 25, Speed : 25
Laser damage : 5 (5x10=50, Cannon : 10, Range : 15, (100^ statpoints total)
Sabotage Plates : 75, Sabotage Extent : 50,
Sensor : 10 (10x10=100), Scanner : 10, travel by tracer 5 (150^)
Weakness : RPG + 50 added to damage. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
//A threat to heavy targets.
(250+100=300 statpoints total)

Dune Quad (Contribution - Approved)

Garrison : Infantry (50% of statpoints lost)
Hitpoints : 30 (30x30=900 total), Extent : 30, Speed : 35
Damage : 10 (22x11x10 = 110/3520 total, Barrel : 11, Combo : 22, Range : 17 (150^)
Stealth : 1, Sabotage sensor : 90
Sensor : 30 (30x30=900), Scanner : 30, Travel by wheel 19 (170^)
Boosts
Target : Scanned (+50 statpoints gained)
Scan Type : Visual (+50 statpoints gained)
Weakness : RPG + 100 added to damage taken. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
( ‘250’ / 200 \ = half of original total) (-50% 125+ / 200 \ = 320) statpoints total)

Dune Carryall

Garrison : Infantry (50% of statpoints lost)
Hitpoints : 30 (30x30=900), Extent : 30, Armor : 30 (10x15=150), Plates : 30, Speed : 28
Damage : 30(30x10 = 300, Barrel : 10, Range : 50 (238^)
Sensor : 10 (10x5=50), Scanner : 5, Travel by wheel 22 (37^)
Target : Scanned (+50 statpoints gained)
Weakness : RPG + 100 added to damage taken. (+50 statpoints gained)
Moves : (+50 statpoints gained for using 1+)
( ‘250’ / 200 \ = half of original total ) 125+ / 200 \ = 270 statpoints total)

Crimson Snow Tank (Contribution - Approved)

Hitpoints : 100 (50x100=5000), Extent : 50 , Armor : 25, Speed : 30
Damage : 25 (10x25 = 250), Cannon : 10
Range : 25(10x25 = 250), Howitzer : 10
Sensor : 12, Travel by Tracer : 13
Target : Stationary (meaning targets that don’t try to avoid/move) (gained +50 statpoints)
Weakness : RPG + 20 added to damage taken and gained statpoints.
Moves : (+50 statpoints gained for using 1+)
(250+50=300 statpoints total)

Crimson Snow Tank II (Contribution - Approved)

Hitpoints : 80 (50x100=5,600), Extent : 70 , Armor : 20 (20x30=600), Plates : 30, Speed : 5
Damage : 20 (20x15 = 300), Cannon : 15
Range : 20(20x15 = 300), Howitzer : 15
Sensor : 12, Travel by Tracer : 13
Target : Stationary (meaning targets that don’t try to avoid/move) (gained +50 statpoints)
Weakness : RPG + 50 added to damage taken. (gained +50 statpoints)
Moves : (+50 statpoints gained for using 1+)
(250 / 150 \300 statpoints total)