Hey guys, thank you so much @princekael2 and @mann2001 for explaining this – you two are totally correct!
I’m working on a small change to make this experience a little better too.
In the end you should be allowed to move for a tick to turn – makes sense right? It sucks for sure if your attack is seen or something because the tick got paused – but theres always more attacks. But losing your army because you couldn’t move EOT?
The game would turn unplayable fast – and it did to some players.
I realize this isn’t perfect either – I can’t promise perfection, but I will do my best to make it a little better.
I think it’s improvement, though. And that’s what I aim for.