I think supermechs' old rewarding and leveling up system was better than today's system. In the past we could level up very easy can be rewarded fairly. Today, we have to pay hard work and burn 2 hours just to level up and our rewarding systems are small, we get rewarded an energy refill, 2 tokens (very small reward which is only very very small help to us), and atleast 2k - 8k coins. I mean why tactictsoft... WHY?!I
I'm trying is that tactictsoft needs to fix this. It's cancerous. I'm not hating the game or anything, I like it.
But let's atleast make a part of the game easy.
This is how it should be :
Leveling up 1 - 29 reward = 20-50k coins, 20 tokens, 1 epic card, and 1 mix box.
Leveling up 30 higher = 60-90k, 50 tokens, 3 epics, 1 legendary, and 3 mix boxes
This is my thought since leveling up is so hard. We need more than 6k exp just to level and they pay us like they have no budget.
Mission reward = 5k, 1k exp, 1 mix, 5 tokens
Boss mission reward = 10k, 5k exp, 1 mix, 5 tokens
Hard mission reward = 6k , 3k exp, 1 mix, 5 tokens
Insane mission reward = 8k, 4k exp, 1mix, 5 tokens
This is my thought because most games in the internet actually rewards us pretty fair by doing campaign or offline levels.
PVP battles = leave them to the devs.